/* * Copyright (C) 2020 Mikhail Burakov. This file is part of Pui. * * Pui is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Pui is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Pui. If not, see . */ #include "pui.h" #include #include #include #include struct PuiHeader { uint8_t w, h, scale, count; }; struct PuiElement { uint8_t x, y, w, h; }; static_assert(sizeof(struct PuiHeader) == 4, "Invalid PuiHeader size"); static_assert(sizeof(struct PuiElement) == 4, "Invalid PuiElement size"); size_t PuiGetWidth(const void* pui_data) { const struct PuiHeader* pui_header = pui_data; size_t sx = pui_header->scale >> 4; return (size_t)pui_header->w << sx; } size_t PuiGetHeight(const void* pui_data) { const struct PuiHeader* pui_header = pui_data; size_t sy = pui_header->scale & 0xf; return (size_t)pui_header->h << sy; } int PuiHitTest(const void* pui_data, size_t x, size_t y) { int result = 0; const struct PuiHeader* pui_header = pui_data; x >>= pui_header->scale >> 4; y >>= pui_header->scale & 0xf; int count = pui_header->count >> 4; for (int i = 0; i < count; ++i) { const struct PuiElement* element = (const struct PuiElement*)pui_data + 1 + i; int hit = element->x <= x && x < element->x + element->w && element->y <= y && y < element->y + element->h; result |= hit << i; } return result; } void PuiRender(const void* pui_data, void* buffer, size_t stride, int active) { const struct PuiHeader* pui_header = pui_data; size_t width = PuiGetWidth(pui_data); size_t height = PuiGetHeight(pui_data); size_t size = width * height; size_t elements = pui_header->count >> 4; size_t colors = pui_header->count & 0xf; const uint32_t* palettes[] = { (const uint32_t*)pui_data + 1 + elements, (const uint32_t*)pui_data + 1 + elements + colors, }; const uint8_t* bitmap_data = (const uint8_t*)pui_data + 4 * (1 + elements + 2 * colors); for (size_t idx = 0, counter = 0, offset = 0; offset < size; idx++) { uint8_t value = bitmap_data[idx >> 1]; if (~idx & 1) value = value >> 4; if (value & 0x8) { counter = counter << 3 | (value & 0x7); continue; } for (counter = counter ? counter + 2 : 1; counter-- > 0; offset++) { size_t x = offset % width; size_t y = offset / width; int palette = !!(PuiHitTest(pui_data, x, y) & active); ((uint32_t*)buffer)[x + y * stride] = palettes[palette][value & 0x7]; } counter = 0; } }