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authorMikhail Burakov <mburakov@mailbox.org>2024-08-18 14:49:44 +0200
committerMikhail Burakov <mburakov@mailbox.org>2024-09-08 14:49:06 +0200
commitb376d179dbf7645d356db52e56e7851f382d2092 (patch)
tree9cee3e426382f477962eb32d28bc43ff79ae2781 /encode_context.c
parentd059ccf47c17519fb28e5a1dffbc156d74870e37 (diff)
Add colorspace conversion facilities to video pipeline
Diffstat (limited to 'encode_context.c')
-rw-r--r--encode_context.c74
1 files changed, 74 insertions, 0 deletions
diff --git a/encode_context.c b/encode_context.c
new file mode 100644
index 0000000..353c3fa
--- /dev/null
+++ b/encode_context.c
@@ -0,0 +1,74 @@
+/*
+ * Copyright (C) 2024 Mikhail Burakov. This file is part of streamer.
+ *
+ * streamer is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * streamer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with streamer. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#include "encode_context.h"
+
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <va/va.h>
+#include <va/va_drm.h>
+#include <va/va_drmcommon.h>
+
+#include "io_context.h"
+#include "util.h"
+
+struct EncodeContext {
+ struct IoContext* io_context;
+ size_t width;
+ size_t height;
+};
+
+struct EncodeContext* EncodeContextCreate(struct IoContext* io_context,
+ uint32_t width, uint32_t height) {
+ LOG("Initializing encoder context for %ux%u resolution", width, height);
+ struct EncodeContext* encode_context = malloc(sizeof(struct EncodeContext));
+ if (!encode_context) {
+ LOG("Failed to allocate encode context (%s)", strerror(errno));
+ return NULL;
+ }
+
+ *encode_context = (struct EncodeContext){
+ .io_context = io_context,
+ .width = width,
+ .height = height,
+ };
+
+ return encode_context;
+}
+
+struct EncodeContextFrame* EncodeContextDequeue(
+ struct EncodeContext* encode_context) {
+ (void)encode_context;
+ // TODO(mburakov): Implement this!
+ return NULL;
+}
+
+bool EncodeContextQueue(struct EncodeContext* encode_context,
+ struct EncodeContextFrame* encode_context_frame,
+ bool encode) {
+ (void)encode_context;
+ (void)encode_context_frame;
+ (void)encode;
+ // TODO(mburakov): Implement this!
+ return true;
+}
+
+void EncodeContextDestroy(struct EncodeContext* encode_context) {
+ free(encode_context);
+}