/*
* Copyright (C) 2024 Mikhail Burakov. This file is part of streamer.
*
* streamer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* streamer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with streamer. If not, see .
*/
#include "audio.h"
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "buffer_queue.h"
#include "toolbox/utils.h"
#define STATUS_OK 0
#define STATUS_ERR 1
struct AudioContext {
const struct AudioContextCallbacks* callbacks;
void* user;
int waker[2];
struct BufferQueue* buffer_queue;
struct pw_thread_loop* pw_thread_loop;
struct pw_stream* pw_stream;
};
static void WakeClient(const struct AudioContext* audio_context, char status) {
if (write(audio_context->waker[1], &status, sizeof(status)) !=
sizeof(status)) {
// TODO(mburakov): Then what?..
abort();
}
}
static void OnStreamStateChanged(void* data, enum pw_stream_state old,
enum pw_stream_state state,
const char* error) {
(void)data;
LOG("Stream state change %s->%s, error is %s", pw_stream_state_as_string(old),
pw_stream_state_as_string(state), error);
}
static void OnStreamParamChanged(void* data, uint32_t id,
const struct spa_pod* param) {
struct AudioContext* audio_context = data;
if (param == NULL || id != SPA_PARAM_Format) return;
struct spa_audio_info audio_info;
if (spa_format_parse(param, &audio_info.media_type,
&audio_info.media_subtype) < 0) {
LOG("Failed to parse stream format");
goto failure;
}
if (audio_info.media_type != SPA_MEDIA_TYPE_audio ||
audio_info.media_subtype != SPA_MEDIA_SUBTYPE_raw) {
LOG("Unexpected stream format");
goto failure;
}
if (spa_format_audio_raw_parse(param, &audio_info.info.raw) < 0) {
LOG("Faield to parse audio stream format");
goto failure;
}
LOG("Capturing rate: %u, channels: %u", audio_info.info.raw.rate,
audio_info.info.raw.channels);
return;
failure:
pw_thread_loop_stop(audio_context->pw_thread_loop);
WakeClient(audio_context, STATUS_ERR);
}
static void OnStreamProcess(void* data) {
struct AudioContext* audio_context = data;
struct pw_buffer* pw_buffer =
pw_stream_dequeue_buffer(audio_context->pw_stream);
if (!pw_buffer) {
LOG("Failed to dequeue stream buffer");
goto failure;
}
for (uint32_t i = 0; i < pw_buffer->buffer->n_datas; i++) {
const struct spa_data* spa_data = pw_buffer->buffer->datas + i;
const void* buffer = (const uint8_t*)spa_data->data +
spa_data->chunk->offset % spa_data->maxsize;
uint32_t size = MIN(spa_data->chunk->size, spa_data->maxsize);
struct BufferQueueItem* buffer_queue_item =
BufferQueueItemCreate(buffer, size);
if (!buffer_queue_item) {
LOG("Failed to copy stream buffer");
goto failure;
}
if (!BufferQueueQueue(audio_context->buffer_queue, buffer_queue_item)) {
LOG("Failed to queue stream buffer copy");
BufferQueueItemDestroy(buffer_queue_item);
goto failure;
}
}
pw_stream_queue_buffer(audio_context->pw_stream, pw_buffer);
WakeClient(audio_context, STATUS_OK);
return;
failure:
pw_thread_loop_stop(audio_context->pw_thread_loop);
WakeClient(audio_context, STATUS_ERR);
}
struct AudioContext* AudioContextCreate(
const struct AudioContextCallbacks* callbacks, void* user) {
pw_init(0, NULL);
struct AudioContext* audio_context = malloc(sizeof(struct AudioContext));
if (!audio_context) {
LOG("Failed to allocate audio context (%s)", strerror(errno));
return NULL;
}
*audio_context = (struct AudioContext){
.callbacks = callbacks,
.user = user,
};
if (pipe(audio_context->waker)) {
LOG("Failed to create pipe (%s)", strerror(errno));
goto rollback_audio_context;
}
audio_context->buffer_queue = BufferQueueCreate();
if (!audio_context->buffer_queue) {
LOG("Failed to create buffer queue (%s)", strerror(errno));
goto rollback_waker;
}
audio_context->pw_thread_loop = pw_thread_loop_new("audio-capture", NULL);
if (!audio_context->pw_thread_loop) {
LOG("Failed to create pipewire thread loop");
goto rollback_buffer_queue;
}
pw_thread_loop_lock(audio_context->pw_thread_loop);
int err = pw_thread_loop_start(audio_context->pw_thread_loop);
if (err) {
LOG("Failed to start pipewire thread loop (%s)", spa_strerror(err));
pw_thread_loop_unlock(audio_context->pw_thread_loop);
goto rollback_thread_loop;
}
// TOOD(mburakov): Read these from the commandline?
struct pw_properties* pw_properties = pw_properties_new(
#define _(...) __VA_ARGS__
_(PW_KEY_AUDIO_FORMAT, "S16LE"), _(PW_KEY_AUDIO_RATE, "48000"),
_(PW_KEY_AUDIO_CHANNELS, "2"), _(SPA_KEY_AUDIO_POSITION, "[ FL FR ]"),
_(PW_KEY_NODE_NAME, "streamer-sink"), _(PW_KEY_NODE_VIRTUAL, "true"),
_(PW_KEY_MEDIA_CLASS, "Audio/Sink"), NULL
#undef _
);
if (!pw_properties) {
LOG("Failed to create pipewire properties");
pw_thread_loop_unlock(audio_context->pw_thread_loop);
goto rollback_thread_loop;
}
static const struct pw_stream_events kPwStreamEvents = {
.version = PW_VERSION_STREAM_EVENTS,
.state_changed = OnStreamStateChanged,
.param_changed = OnStreamParamChanged,
.process = OnStreamProcess,
};
audio_context->pw_stream = pw_stream_new_simple(
pw_thread_loop_get_loop(audio_context->pw_thread_loop), "audio-capture",
pw_properties, &kPwStreamEvents, audio_context);
if (!audio_context->pw_stream) {
LOG("Failed to create pipewire stream");
pw_thread_loop_unlock(audio_context->pw_thread_loop);
goto rollback_thread_loop;
}
uint8_t buffer[1024];
struct spa_pod_builder spa_pod_builder =
SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
const struct spa_pod* params[] = {
spa_format_audio_raw_build(
&spa_pod_builder, SPA_PARAM_EnumFormat,
&SPA_AUDIO_INFO_RAW_INIT(.format = SPA_AUDIO_FORMAT_S16_LE,
.rate = 48000, .channels = 2,
.position = {SPA_AUDIO_CHANNEL_FL,
SPA_AUDIO_CHANNEL_FR})),
};
static const enum pw_stream_flags kPwStreamFlags =
PW_STREAM_FLAG_AUTOCONNECT | PW_STREAM_FLAG_MAP_BUFFERS |
PW_STREAM_FLAG_RT_PROCESS;
if (pw_stream_connect(audio_context->pw_stream, PW_DIRECTION_INPUT, PW_ID_ANY,
kPwStreamFlags, params, LENGTH(params))) {
LOG("Failed to connect pipewire stream");
pw_stream_destroy(audio_context->pw_stream);
pw_thread_loop_unlock(audio_context->pw_thread_loop);
goto rollback_thread_loop;
}
pw_thread_loop_unlock(audio_context->pw_thread_loop);
return audio_context;
rollback_thread_loop:
pw_thread_loop_destroy(audio_context->pw_thread_loop);
rollback_buffer_queue:
BufferQueueDestroy(audio_context->buffer_queue);
rollback_waker:
close(audio_context->waker[1]);
close(audio_context->waker[0]);
rollback_audio_context:
free(audio_context);
pw_deinit();
return NULL;
}
int AudioContextGetEventsFd(struct AudioContext* audio_context) {
return audio_context->waker[0];
}
bool AudioContextProcessEvents(struct AudioContext* audio_context) {
char status;
if (read(audio_context->waker[0], &status, sizeof(status)) !=
sizeof(status)) {
// TODO(mburakov): Then what?..
abort();
}
switch (status) {
case STATUS_OK:
break;
case STATUS_ERR:
LOG("Error reported from audio thread");
return false;
default:
__builtin_unreachable();
}
for (;;) {
struct BufferQueueItem* buffer_queue_item;
if (!BufferQueueDequeue(audio_context->buffer_queue, &buffer_queue_item)) {
LOG("Failed to dequeue stream buffer copy");
return false;
}
if (!buffer_queue_item) return true;
audio_context->callbacks->OnAudioReady(
audio_context->user, buffer_queue_item->data, buffer_queue_item->size);
BufferQueueItemDestroy(buffer_queue_item);
}
}
void AudioContextDestroy(struct AudioContext* audio_context) {
pw_thread_loop_lock(audio_context->pw_thread_loop);
pw_stream_destroy(audio_context->pw_stream);
pw_thread_loop_unlock(audio_context->pw_thread_loop);
pw_thread_loop_destroy(audio_context->pw_thread_loop);
BufferQueueDestroy(audio_context->buffer_queue);
close(audio_context->waker[1]);
close(audio_context->waker[0]);
free(audio_context);
pw_deinit();
}