/* * Copyright (C) 2024 Mikhail Burakov. This file is part of streamer. * * streamer is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * streamer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with streamer. If not, see . */ #ifndef STREAMER_AUDIO_H_ #define STREAMER_AUDIO_H_ #include #include struct AudioContext; struct AudioContextCallbacks { void (*OnAudioReady)(void* user, const void* buffer, size_t size, size_t latency); }; #ifdef USE_PIPEWIRE struct AudioContext* AudioContextCreate( const char* audio_config, const struct AudioContextCallbacks* callbacks, void* user); int AudioContextGetEventsFd(struct AudioContext* audio_context); bool AudioContextProcessEvents(struct AudioContext* audio_context); void AudioContextDestroy(struct AudioContext* audio_context); #else // USE_PIPEWIRE #define AudioContextCreate(...) ((void*)~0) #define AudioContextGetEventsFd(...) -1 #define AudioContextProcessEvents(...) false #define AudioContextDestroy(...) #endif #endif // STREAMER_AUDIO_H_