/*
* Copyright (C) 2024 Mikhail Burakov. This file is part of streamer.
*
* streamer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* streamer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with streamer. If not, see .
*/
#ifndef STREAMER_AUDIO_H_
#define STREAMER_AUDIO_H_
#include
#include
struct AudioContext;
struct AudioContextCallbacks {
void (*OnAudioReady)(void* user, const void* buffer, size_t size);
};
struct AudioContext* AudioContextCreate(
const struct AudioContextCallbacks* callbacks, void* user);
int AudioContextGetEventsFd(struct AudioContext* audio_context);
bool AudioContextProcessEvents(struct AudioContext* audio_context);
void AudioContextDestroy(struct AudioContext* audio_context);
#endif // STREAMER_AUDIO_H_