/*
* Copyright (C) 2023 Mikhail Burakov. This file is part of streamer.
*
* streamer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* streamer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with streamer. If not, see .
*/
#include "encode.h"
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "gpu.h"
#include "util.h"
#define AVBufferRefDestroy av_buffer_unref
#define AVFrameDestroy av_frame_free
#define AVPacketDestroy av_packet_free
struct EncodeContext {
struct GpuContext* gpu_context;
AVBufferRef* hwdevice_context;
AVCodecContext* codec_context;
AVFrame* hw_frame;
struct GpuFrame* gpu_frame;
};
static bool SetHwFramesContext(struct EncodeContext* encode_context, int width,
int height) {
AUTO(AVBufferRef)* hwframes_context =
av_hwframe_ctx_alloc(encode_context->hwdevice_context);
if (!hwframes_context) {
LOG("Failed to allocate hwframes context");
return false;
}
AVHWFramesContext* hwframes_context_data = (void*)(hwframes_context->data);
hwframes_context_data->initial_pool_size = 8;
hwframes_context_data->format = AV_PIX_FMT_VAAPI;
hwframes_context_data->sw_format = AV_PIX_FMT_NV12;
hwframes_context_data->width = width;
hwframes_context_data->height = height;
int err = av_hwframe_ctx_init(hwframes_context);
if (err < 0) {
LOG("Failed to init hwframes context (%s)", av_err2str(err));
return false;
}
encode_context->codec_context->hw_frames_ctx =
av_buffer_ref(hwframes_context);
if (!encode_context->codec_context->hw_frames_ctx) {
LOG("Failed to ref hwframes context");
return false;
}
return true;
}
struct EncodeContext* EncodeContextCreate(struct GpuContext* gpu_context,
uint32_t width, uint32_t height) {
struct AUTO(EncodeContext)* encode_context =
malloc(sizeof(struct EncodeContext));
if (!encode_context) {
LOG("Failed to allocate encode context (%s)", strerror(errno));
return NULL;
}
*encode_context = (struct EncodeContext){
.gpu_context = gpu_context,
.hwdevice_context = NULL,
.codec_context = NULL,
.hw_frame = NULL,
.gpu_frame = NULL,
};
int err = av_hwdevice_ctx_create(&encode_context->hwdevice_context,
AV_HWDEVICE_TYPE_VAAPI, NULL, NULL, 0);
if (err < 0) {
LOG("Failed to create hwdevice context (%s)", av_err2str(err));
return NULL;
}
const AVCodec* codec = avcodec_find_encoder_by_name("h264_vaapi");
if (!codec) {
LOG("Failed to find h264_vaapi encoder");
return NULL;
}
encode_context->codec_context = avcodec_alloc_context3(codec);
if (!encode_context->codec_context) {
LOG("Failed to allocate codec context");
return NULL;
}
encode_context->codec_context->time_base = (AVRational){1, 60};
encode_context->codec_context->width = (int)width;
encode_context->codec_context->height = (int)height;
encode_context->codec_context->pix_fmt = AV_PIX_FMT_VAAPI;
encode_context->codec_context->max_b_frames = 0;
encode_context->codec_context->refs = 1;
encode_context->codec_context->global_quality = 18;
encode_context->codec_context->colorspace = AVCOL_SPC_BT709;
encode_context->codec_context->color_range = AVCOL_RANGE_JPEG;
if (!SetHwFramesContext(encode_context, (int)width, (int)height)) {
LOG("Failed to set hwframes context");
return NULL;
}
err = avcodec_open2(encode_context->codec_context, codec, NULL);
if (err < 0) {
LOG("Failed to open codec (%s)", av_err2str(err));
return NULL;
}
return RELEASE(encode_context);
}
const struct GpuFrame* EncodeContextGetFrame(
struct EncodeContext* encode_context) {
AUTO(AVFrame)* hw_frame = av_frame_alloc();
if (!hw_frame) {
LOG("Failed to allocate hwframe");
return NULL;
}
int err = av_hwframe_get_buffer(encode_context->codec_context->hw_frames_ctx,
hw_frame, 0);
if (err < 0) {
LOG("Failed to get hwframe buffer (%s)", av_err2str(err));
return NULL;
}
if (!hw_frame->hw_frames_ctx) {
LOG("Failed to ref hwframe context");
return NULL;
}
// mburakov: Roughly based on Sunshine code...
AVVAAPIDeviceContext* vaapi_device_context =
((AVHWDeviceContext*)(void*)encode_context->hwdevice_context->data)
->hwctx;
VASurfaceID surface_id = (VASurfaceID)(uintptr_t)hw_frame->data[3];
VADRMPRIMESurfaceDescriptor prime;
VAStatus status = vaExportSurfaceHandle(
vaapi_device_context->display, surface_id,
VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2,
VA_EXPORT_SURFACE_WRITE_ONLY | VA_EXPORT_SURFACE_COMPOSED_LAYERS, &prime);
if (status != VA_STATUS_SUCCESS) {
LOG("Failed to export vaapi surface (%d)", status);
return NULL;
}
struct GpuFramePlane planes[prime.layers[0].num_planes];
for (size_t i = 0; i < LENGTH(planes); i++) {
planes[i] = (struct GpuFramePlane){
.dmabuf_fd = prime.objects[prime.layers[0].object_index[i]].fd,
.pitch = prime.layers[0].pitch[i],
.offset = prime.layers[0].offset[i],
.modifier =
prime.objects[prime.layers[0].object_index[i]].drm_format_modifier,
};
}
struct AUTO(GpuFrame)* gpu_frame =
GpuFrameCreate(encode_context->gpu_context, prime.width, prime.height,
prime.fourcc, LENGTH(planes), planes);
if (!gpu_frame) {
LOG("Failed to create gpu frame");
goto release_planes;
}
encode_context->hw_frame = RELEASE(hw_frame);
encode_context->gpu_frame = RELEASE(gpu_frame);
release_planes:
for (size_t i = prime.num_objects; i; i--) close(prime.objects[i - 1].fd);
return encode_context->gpu_frame;
}
bool EncodeContextEncodeFrame(struct EncodeContext* encode_context, int fd) {
GpuFrameDestroy(&encode_context->gpu_frame);
AUTO(AVFrame)* hw_frame = RELEASE(encode_context->hw_frame);
AUTO(AVPacket)* packet = av_packet_alloc();
if (!packet) {
LOG("Failed to allocate packet (%s)", strerror(errno));
return false;
}
int err = avcodec_send_frame(encode_context->codec_context, hw_frame);
if (err < 0) {
LOG("Failed to send frame (%s)", av_err2str(err));
return false;
}
for (;;) {
err = avcodec_receive_packet(encode_context->codec_context, packet);
switch (err) {
case 0:
break;
case AVERROR(EAGAIN):
case AVERROR_EOF:
return true;
default:
LOG("Failed to receive packet (%s)", av_err2str(err));
return false;
}
packet->stream_index = 0;
bool result = write(fd, packet->data, (size_t)packet->size) != packet->size;
av_packet_unref(packet);
if (!result) {
LOG("Failed to write full packet (%s)", strerror(errno));
return false;
}
}
}
void EncodeContextDestroy(struct EncodeContext** encode_context) {
if (!encode_context || !*encode_context) return;
if ((*encode_context)->gpu_frame)
GpuFrameDestroy(&(*encode_context)->gpu_frame);
if ((*encode_context)->hw_frame) av_frame_free(&(*encode_context)->hw_frame);
if ((*encode_context)->codec_context)
avcodec_free_context(&(*encode_context)->codec_context);
if ((*encode_context)->hwdevice_context)
av_buffer_unref(&(*encode_context)->hwdevice_context);
}