/* * Copyright (C) 2023 Mikhail Burakov. This file is part of streamer. * * streamer is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * streamer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with streamer. If not, see . */ #ifndef STREAMER_ENCODE_H_ #define STREAMER_ENCODE_H_ #include #include #include "colorspace.h" struct EncodeContext; struct GpuContext; struct GpuFrame; struct TimingStats; struct EncodeContext* EncodeContextCreate(struct GpuContext* gpu_context, uint32_t width, uint32_t height, enum YuvColorspace colorspace, enum YuvRange range); const struct GpuFrame* EncodeContextGetFrame( struct EncodeContext* encode_context); bool EncodeContextEncodeFrame(struct EncodeContext* encode_context, int fd, struct TimingStats* encode, struct TimingStats* drain); void EncodeContextDestroy(struct EncodeContext** encode_context); #endif // STREAMER_ENCODE_H_