/* * Copyright (C) 2024 Mikhail Burakov. This file is part of streamer. * * streamer is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * streamer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with streamer. If not, see . */ #ifndef STREAMER_GPU_CONTEXT_H_ #define STREAMER_GPU_CONTEXT_H_ #include #include #include #include struct GpuContextImage { EGLImage egl_image; GLuint gl_texture; }; struct GpuContext; struct GpuContext* GpuContextCreate(EGLNativeDisplayType native_display); bool GpuContextCreateImage(const struct GpuContext* gpu_context, const EGLAttrib* attrib_list, struct GpuContextImage* gpu_context_image); bool GpuContextConvertColorspace(const struct GpuContext* gpu_context, EGLAttrib width, EGLAttrib height, GLuint source, GLuint luma, GLuint chroma); void GpuContextDestroyImage(const struct GpuContext* gpu_context, const struct GpuContextImage* gpu_context_image); void GpuContextDestroy(struct GpuContext* gpu_context); #endif // STREAMER_GPU_CONTEXT_H_