/*
* Copyright (C) 2024 Mikhail Burakov. This file is part of streamer.
*
* streamer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* streamer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with streamer. If not, see .
*/
#ifndef STREAMER_GPU_CONTEXT_H_
#define STREAMER_GPU_CONTEXT_H_
#include
#include
#include
#include
struct GpuContextImage {
EGLImage egl_image;
GLuint gl_texture;
};
struct GpuContext;
struct GpuContext* GpuContextCreate(EGLNativeDisplayType native_display);
bool GpuContextCreateImage(const struct GpuContext* gpu_context,
const EGLAttrib* attrib_list,
struct GpuContextImage* gpu_context_image);
bool GpuContextConvertColorspace(const struct GpuContext* gpu_context,
EGLAttrib width, EGLAttrib height,
GLuint source, GLuint luma, GLuint chroma);
void GpuContextDestroyImage(const struct GpuContext* gpu_context,
const struct GpuContextImage* gpu_context_image);
void GpuContextDestroy(struct GpuContext* gpu_context);
#endif // STREAMER_GPU_CONTEXT_H_