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Preparing for compute-based colorspace conversion
Mikhail Burakov
24 months
master
Adjust for the introduction of multiple buffer segments in VAAPI
Mikhail Burakov
3 months
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Adding threading infra to encode context
Mikhail Burakov
6 months
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v6
commit 15377d5ca4...
Mikhail Burakov
10 months
v7
commit 15377d5ca4...
Mikhail Burakov
10 months
v5
commit cca29bc591...
Mikhail Burakov
17 months
v4
commit 0e3c61abed...
Mikhail Burakov
17 months
v3
commit 0ff0bb25a8...
Mikhail Burakov
21 months
v2
commit 3fd73723a3...
Mikhail Burakov
23 months
v1
commit 0fe1d5648f...
Mikhail Burakov
23 months
Age
Commit message
Author
2023-04-01
Remove static framebuffer mapping as it breaks fullscreen apps
v1
Mikhail Burakov
2023-03-25
Properly handle drm switches between framebuffers
Mikhail Burakov
2023-03-25
Switch streamer to HEVC
Mikhail Burakov
2023-03-24
More precise and detailed performance measurements
Mikhail Burakov
2023-03-20
Commit missed colorspace.h file
Mikhail Burakov
2023-03-20
Add codepath for using gbm device instead of surfaceless
Mikhail Burakov
2023-03-19
Add some robustness checks for egl image creation
Mikhail Burakov
2023-03-19
Add colorspace and ranges handling to streamer
Mikhail Burakov
2023-03-18
Proper handling of clients closing their stdin
Mikhail Burakov
2023-03-18
Add packet sizes plus more robust frame writing
Mikhail Burakov
[...]