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2023-10-17
Remove capture context fd from the io muxer on client disconnect
v5
Mikhail Burakov
2023-10-17
Allow disabling uhid interop from the commandline
Mikhail Burakov
2023-10-15
Initial implementation of wlr capturing
Mikhail Burakov
2023-10-15
Preparations for adding wlr capturing
Mikhail Burakov
2023-10-14
Track video frame encoding latency
v4
Mikhail Burakov
2023-07-08
Reply to incoming ping messages
Mikhail Burakov
2023-06-11
Introduce communication proto for video stream
Mikhail Burakov
2023-06-04
Various updates to readme
v3
Mikhail Burakov
2023-05-29
Remove timing information from sequence header
Mikhail Burakov
2023-05-29
Entirely replace older encode implementation with a new one
Mikhail Burakov
2023-05-29
Clean up the mess in encode2 implementation
Mikhail Burakov
2023-05-28
Introduce codec quirks to allow running on both Intel and AMD
Mikhail Burakov
2023-05-28
Use timing info section from vui bits
Mikhail Burakov
2023-05-22
Tidying up hardcoded bitstream attributes (WIP)
Mikhail Burakov
2023-05-21
Basic sequential encoding finally works now
Mikhail Burakov
2023-05-14
Extract hevc bitstream formatters to separate file
Mikhail Burakov
2023-05-13
Add slice segment header formatter (WIP)
Mikhail Burakov
2023-05-13
Add emulation prevention byte to bitstream implementation
Mikhail Burakov
2023-05-07
Added packet PPS formatter (WIP)
Mikhail Burakov
2023-05-07
Add vui section to packet sps formatter
Mikhail Burakov
2023-05-01
Implementing packed SPS formatter (WIP)
Mikhail Burakov
2023-05-01
Added packed VPS formatter (WIP)
Mikhail Burakov
2023-05-01
Add simplistic bitstream writer implementation
Mikhail Burakov
2023-04-30
Replacing libavcodec with direct libva usage (WIP)
Mikhail Burakov
2023-04-12
Fix LOOKUP_FUNCTION macro in gpu code
v2
Mikhail Burakov
2023-04-12
Do not dup dmabuf file descriptors in gpu code
Mikhail Burakov
2023-04-12
Restructure gpu frames interface and handling
Mikhail Burakov
2023-04-12
Minor cleanup in frame encoding
Mikhail Burakov
2023-04-12
Replace convoluted xf86drmMode with drm ioctls
Mikhail Burakov
2023-04-11
Added readme file with some explanations
Mikhail Burakov
2023-04-09
Fix occasional issues appearing on client disconnection
Mikhail Burakov
2023-04-09
Add input pipeline handling to streamer
Mikhail Burakov
2023-04-09
Switch from stdin to sockets and use io muxer
Mikhail Burakov
2023-04-09
Replace util and perf with toolbox counterparts
Mikhail Burakov
2023-04-09
Add toolbox submodule
Mikhail Burakov
2023-04-09
Get rid of auto variables
Mikhail Burakov
2023-04-01
Remove static framebuffer mapping as it breaks fullscreen apps
v1
Mikhail Burakov
2023-03-25
Properly handle drm switches between framebuffers
Mikhail Burakov
2023-03-25
Switch streamer to HEVC
Mikhail Burakov
2023-03-24
More precise and detailed performance measurements
Mikhail Burakov
2023-03-20
Commit missed colorspace.h file
Mikhail Burakov
2023-03-20
Add codepath for using gbm device instead of surfaceless
Mikhail Burakov
2023-03-19
Add some robustness checks for egl image creation
Mikhail Burakov
2023-03-19
Add colorspace and ranges handling to streamer
Mikhail Burakov
2023-03-18
Proper handling of clients closing their stdin
Mikhail Burakov
2023-03-18
Add packet sizes plus more robust frame writing
Mikhail Burakov
2023-03-16
Fix typo
Mikhail Burakov
2023-03-16
Write encoded frames to provided fd
Mikhail Burakov
2023-03-14
Only close unique fds on prime planes cleanup
Mikhail Burakov
2023-03-14
Fix GpuFrame destruction sequence
Mikhail Burakov
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