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/*
* Copyright (C) 2023 Mikhail Burakov. This file is part of streamer.
*
* streamer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* streamer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with streamer. If not, see <https://www.gnu.org/licenses/>.
*/
#version 310 es
precision mediump image2D;
layout(local_size_x = 2, local_size_y = 2) in;
layout(rgba8, binding = 0) uniform restrict readonly image2D img_rgba;
layout(rgba8, binding = 1) uniform restrict writeonly image2D img_luma;
layout(rgba8, binding = 2) uniform restrict writeonly image2D img_chroma;
layout(location = 0) uniform mat3 colorspace;
layout(location = 1) uniform vec2 ranges[2];
void main(void) {
}
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