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/*
 * Copyright (C) 2023 Mikhail Burakov. This file is part of streamer.
 *
 * streamer is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * streamer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with streamer.  If not, see <https://www.gnu.org/licenses/>.
 */

#version 310 es

precision mediump image2D;

layout(local_size_x = 2, local_size_y = 2) in;
layout(rgba8, binding = 0) uniform restrict readonly image2D img_rgba;
layout(rgba8, binding = 1) uniform restrict writeonly image2D img_luma;
layout(rgba8, binding = 2) uniform restrict writeonly image2D img_chroma;
layout(location = 0) uniform mat3 colorspace;
layout(location = 1) uniform vec2 ranges[2];

void main(void) {
}